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Meshes

Edit Mesh UI

Edit GLB Gizmo 1

This Buttons can be used to move, rotate and scale the selected 3D model. Detailed description can be found in section Gizmo.

Upload/ Replace 2

Selecting this allows you to upload/replace/download a 3D Object file.

Delete 3

Use this button to completely remove the selected 3D model from your current space.

Advanced Mesh Editing Options

Rotation Speed

Rotates the asset around the Y axis. A positive value will rotate your asset clockwise. A negative value will rotate your asset counterclockwise.

Cast Shadows

Control the shadow of the Asset. If your Asset is very large or emissive it can make sense to disable its shadow.

Loop Animation

Even with backed-in animations you can configure if the animation is only shown once or loop all the time.

Enable Collision

By enabling this toggle, our system will automatically generate a Collision for your 3D Model. Also available for Assets with backed-in animation.

caution

We currently support meshes with up to 500k indices. If larger meshes are uploaded, collisions may not work correctly.

Disable Rendering

Enable this option to hide the visual rendering of the mesh. The mesh will no longer be displayed, but its collision will remain active if it is enabled. Please make sure to read the related notice above.