Meshes
Edit Mesh UI
Gizmo 1
This Buttons can be used to move, rotate and scale the selected 3D model. Detailed description can be found in section Gizmo.
Upload/ Replace 2Selecting this allows you to upload/replace/download a 3D Object file.
Delete 3Use this button to completely remove the selected 3D model from your current space.
Advanced Mesh Editing Options
Rotation Speed
Rotates the asset around the Y axis. A positive value will rotate your asset clockwise. A negative value will rotate your asset counterclockwise.
Cast Shadows
Control the shadow of the Asset. If your Asset is very large or emissive it can make sense to disable its shadow.
Loop Animation
Even with backed-in animations you can configure if the animation is only shown once or loop all the time.
Enable Collision
By enabling this toggle, our system will automatically generate a Collision for your 3D Model. Also available for Assets with backed-in animation.
We currently support meshes with up to 500k indices. If larger meshes are uploaded, collisions may not work correctly.
Disable Rendering
Enable this option to hide the visual rendering of the mesh. The mesh will no longer be displayed, but its collision will remain active if it is enabled. Please make sure to read the related notice above.