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Meshes

Edit Mesh UI

Edit GLB Open Gizmo 1

This button opens the transformation gizmo, providing controls to move, rotate, and scale the selected 3D model. Detailed description can be found in section Gizmo.

Upload/ Replace 2

Selecting this allows you to upload a new 3D Object file, which will overwrite the currently loaded model.

Delete 3

Use this button to completely remove the selected 3D model from your current space.

Advanced Mesh Editing Options

Rotation Speed

Rotates the asset around the Y axis. A positive value will rotate your asset clockwise. A negative value will rotate your asset counterclockwise.

Mesh Shadows

Control the shadow of the Asset. If your Asset is very large or emissive it can make sense to disable its shadow.

Loop Mesh Animation

Even with backed-in animations you can configure if the animation is only shown once or loop all the time.

Mesh Collision

By enabling this toggle, our system will automatically generate a Collision for your 3D Model. Also available for Assets with backed-in animation.