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3D Content

In-App Navigation

To add a 3D object to your Space, open the Actions menu and either drag and drop the file into the highlighted area or click the area to open the file browser.

Arrival.Space also supports different types of 3D objects. The following types are available (each links to a dedicated subpage):

Additional Content

Sometimes you want to combine Gaussian splats with meshes. The additional Content function allows you to integrate various types of 3D content whether it's combining meshes, Gaussian splats, or multiple 3D object files into a single scene.

To place an additional Content, open the Action menu via , select 2 Content, and position the entity in your scene. Alternative you can also Drag & Drop your file into the highlighted Section 3 to upload and place it. Selecting this option will launch your device's file explorer, allowing you to choose and upload your desired 3D model. After uploading, the Model will be displayed if it is a Mesh. Gaussian Splats will be placed in the center of the Space. Chose the location on the floor and click to place the model. You can use the right mouse to cancel the placement.

You want to know more about 3D Objects?

In the section Creating 3D Content you can find a simple description how 3D Objects works with a daily example to understand this content better.

Overview supported formats

CategorySupported formatsSpecial Functions
Gaussian SplatsPLY, SPZ, SPLAT, SOGOption to generate a collision mesh & Level of Detail
Optimized SplatZIP
(LCC, LCC2,LOD)
Option to generate a Level of Detail (LOD)
Mesh basedGLB, GLTFSupports embedded animations
Universal Scene Descriptionusd
Imagespng, jpg, gifWill be transformed to a 3D Object Plane
Moviesmp4, movOption to synchronize playback
Soundmp3Spatial Sound

Gizmo

A 3D world operates on three axes: X, Y, and Z. The Gizmo is a visual control system designed for 3D environments. It allows you to move or rotate the selected 3D object along any of these axes by dragging it with your mouse. You can also choose to manipulate the object relative to itself (Object mode) or relative to the entire Space (World mode). The visual appearance of the Gizmo will change depending on the active operation.

Gizmo Menu:

Move

In Move mode, the Gizmo displays three arrows representing the X (red), Y (green), and Z (blue) axes. Drag the respective arrow to move the object along that axis.

Additionally, there are colored squares that allow you to move the asset along two directions at once, depending on the square’s position. For example, using the blue square lets you move the asset along both the X (red) and Y (green) axes simultaneously.

You can also precisely adjust the position using the numerical input fields on the left. Enter a specific value or use the +/- buttons to increment or decrement the current value by 1 unit.

Space Agent

In-App Navigation

The Space Agent helps you navigate and work with Arrival.Space. It can explain where specific features are located, answer questions about the platform, and carry out tasks involving Vibes or multiple Spaces. In simple terms, it is an AI assistant with built-in knowledge of Arrival.Space.

When you open the Space Agent, you will see the same interface used for Vibe Coding. However, no Vibe is usually selected as the active tab. To use the Agent, simply describe what you want to do. It will interpret your request and perform the relevant actions.

For more information about the prompt interface and its available options, see Vibe Prompt UI.