スペースを作成する
In Arrival.Space, there are two types of Spaces: **hub Spaces** and **empty Spaces**.
スペースをカスタマイズ
Customize your Arrival.Space environment. Access the Edit Space UI to modify settings, appearance, and interactive elements in your 3D world.
3Dコンテンツ
Add and edit 3D objects in Arrival.Space. Learn placement, transformation, and optimization techniques for models, Splats, and media content.
ゲート
Master Arrival.Space Gates. Learn Gate types, editing workflows, media display options, and all settings to create interactive portals.
アノテーション
Annotations serve as interactive labels within your space, allowing you to provide detailed explanations or descriptions for specific elements. You can also enrich these annotations with embedded images or videos.
Cutscene
The intro can be enabled or disabled at any time via **Space Edit → General → Toggle Intro Cutscene**.
Vibe Coding
Vibe Coding is a way to create interactive features and logic using natural language prompts and ready-made templates, without writing traditional code.
バージョン管理
Arrival.Space gives you three ways to back up, version, and transfer your Spaces. All versioning tools are found in the **Advanced** tab of Edit Mode under the **Versioning** section.